I've started work on the Gnoblars...
Cue photo...
Meh....
I really, really like Gnoblars. In truth they are my favourite unit in the Ogre army. And I am really hoping that when the new book comes, they get characters; maybe magic users... but I really don't like painting them.
Which in a sense is odd. As they are not hard to paint. They are two thirds smalled than the French Napoleonic battalions that I have been banging out recently - and they are certainly easier to paint.
But I just don't enjoy painting them.
It might be that they are non-uniform, so sort of defy a production line approach - so changing colours becomes a chore.
Anywho...
I noticed today someone claim that we are living in the Golden Age of wargaming.
The reasoning behind this is that never has there been so many ranges of figures and rulesets - oh and with the internet it is possible to get any of them at the click of a mouse.
The grognard within in me suspects that this kind of hyperbole is the exhuberance of youth - perhaps a youth who has had the scales removed from their eyes by stepping outside the closed world of GW.
The irony if this is the case, is that the GW gamers venturing into other systems will run into the problems that drove people to play GW games in the first place - lack of opponents because everyone is playing something different, disputes over which rule set to use, fiigure scale, etc. Obviously the fact that there are other system games around at present alleviates this to some extent, but... yah know...
Anywho....
Back to the Gnoblars.....
peace:)
Everyone knows the golden age of wargaming was when Donald Featherstone, Charle Grant, Brigdier Sir Peter Young etal were using Spencer Smith models on sand tables whilst wearing tweed suits and drinking port. It's just a fact!
ReplyDeleteThat said it is refreshing that GW's stranglehold on gaming is steadily being eroded, not least as it also means they have to try a lot harder to introduce more interesting games. I'm seeing a great expansion of alternate systems - primarily skirmish games, but with historical systems getting a substantial nudge too.
AKI